Showing posts with label sfw4. Show all posts
Showing posts with label sfw4. Show all posts

02 March 2013

V for Vendetta at Sci-fi Weekender

The expected high-light of the second day at Sci-fi Weekender 2013 was, for me, a stage version of the classic V for Vendetta. This was on late in the afternoon after a few panels and I sat through those to secure a front-row seat.

That proved to be an excellent plan as the play had tremendous problems with the sound system and I think that only those of us in the front-row could hear most of it. Even then when the action was on the far side of the stage it was hard to follow the action at times.

An attempt was made to recover the situation by littering the stage with microphones but all they did was cause the actors to stand motionless as they spoke in to them to no effect.

OK, gripe over. The sound system was diabolically awful, and should have been fixed, but I was seated nicely in the front row just a couple of metres from the action so for me things were not too bad.

The play was a fairly direct retelling of the original comic book version, as you would expect, and I recognised many of the passages, The stage was thinly set this V's hideout on one side and a multi-purpose office on the other. The large space in the middle could belong to either setting or be one of its own, such as Larkhill Resettlement Camp where V's story began.

The lack of staging was not a problem and our imaginations driven by the actors' words was enough to conjure up the required images. A little red lighting helped with the explosions too.


Thanks to the staging and the need to be stationery there was not much acting required, not that much was required as the story is all about dialogue, such as V explaining to Evey what he is doing and why.

Both V and Evey played their parts well. V strode around the stage in his mark with purpose and menace while Evey was every inch the fragile young woman that she was meant to be.

Of course the strength of the play is the original story and that is still a belter after all this time, I first read the comics in 1988 and it was first printed in 1982. I've reread the comics since then (and bought the collected edition despite owning the individual comics) and watched the film a few times so the story is familiar and still it gripped me with its drama and poetry.

I was hoping that V for Vendetta would be a highlight of Sci-fi Weekender 2013, and it was.

Sci-fi Weekender 2013 (SFW4)

I enjoyed Sci-fi Weekender 2 (then called SFX Weekender) because comics featured heavily and I had a busy day attending panels.

This year, SFW4, was rather different. I knew that the comics element would be a great deal less but that there would be some. It was also in a different location, Pwllheli rather than Hastings, and an excuse to spend a few days in the unknown territory of North Wales was another attraction.

Besides, while I am not up to date with the current science fiction programmes or books I have enough of both in my history to be comfortable spending a couple of days immersed in the oeuvre.

And I had free tickets.

The very first session in the main hall was one that I wanted to catch. It was Dez Skinn giving a talk on Revisiting The House of Hammer, the magazine he created and edited for 23 issues.

I had heard of House of Hammer but it was a little before my time and I had not read an issue. I was interested in the subject though because I liked the old Hammer films and also because Dez has done many things in comics since then, notably with Warrior.

What Dez had not done was learn how to use a PC and the technology defeated him despite helpful advise being provided from the floor. Technical problems came to be a feature of SFW4 and significantly marred the event.

In the end Dez managed to fill only half of his allotted slot and that was with the help of some long pauses and a long lame joke.

The few things that Dez managed to say were interesting, particularly the insights of the intense mechanical process producing magazines used to be. It's called cut and paste for a reason.

Over the next couple of days I attended several panels. None of them was astonishingly attractive beforehand or amazingly insightful afterwards but they were all good enough to listen to.

With this blog in mind I even took a few notes. They make even less sense out of context than they did at the time but they are all I've got so I'm going to include them anyway.

Youths are more open to women writers than adults. Some women choose to use gender neutral names, such as Raven Dane and E J Newman. Higher standards of behaviour are expected from female protagonists. Men can be drunks and drug addicts, but not women.

Digital media lets you do everything that pencils and brushes can do, and more, but the ability to rework everything can be a curse as well as a blessing as nothing is ever truly finished. Hand-eye coordination can take some learning, with the hand on a tablet and the eye on screen, rather than both on the paper. Digital media first changed the way that comics were produced, then the way that they are consumed and they are starting to change the way they are constructed.

The publish industry has a ingrained prejudice against shite books. Books are never finished, they are just abandoned.

One of the unexpected treats was the talk with an artist now known for his storyboard work on Game of Thrones, which is why he was there, who had previously worked on 2000AD and we were treated to some stories and art work from that time.


We spent a lot of time talking about genres, what happened to Space Opera? There was an audience vote on whether Star Trek and Star Wars are Science Fiction or Science Fantasy. There were mixed results but the (wrong) consensus was that Star Trek is Science Fiction and Star Wars is Science Fantasy. I'd not call Star Wars Science Fiction as the science in the story is immaterial to the plot. Magic, i.e. The Force, plays a far greater role. Dr Who is Science Fiction as he always uses technology to solve the problem.

There were other treats too.

SFW is a fan convention and that means cosplay. I did not recognise a lot of it but there were some obvious characters from Dr Who, Alien, Star Trek etc. and a couple of Hit Girls too. So I took a picture of some judges.

A little away from the two rooms where the panels were held was a cinema, of sorts, where I went to see Galaxy Quest. There was something both ironic and appropriate about seeing a film that pokes gentle fun at conventions at a convention. It was well received by a full house, and rightly so. I thought about staying up for Alien but that was on just a little too late and I cannot claim that I have not seen it for a while.

There were merch stalls and it was good to see Tim Perkins there promoting Worlds End as well as being a panellist. I bought a copy of the book and a few other things as well. I was expecting to buy more but the Forbidden Planet stall only had the obvious comics that I either had or was not interested in. I would have bought Saucer Country and got Paul Cornell to sign it if they had had any.

Sci-fi Weekender was harder work and more of a struggle than it should have been but it did enough to keep me entertained for a couple of days, just not enough to be certain of going again next year.